9/10 recommend to all Hack and slash fans. Action role-playing games such as Odin Sphere (2007), Nier: Automata (2017), Kingdom Hearts III (2019), Honkai Impact 3rd (2016), Tales of Xillia 2 (2012) and Dragon's Dogma (2012) employ third-person hack & slash combat systems. Gets point deduction for the 'computer hacking' levels, aweful anime casual dialogue and ranged combat controls. On the 2000s, the beat 'em up genre saw a revival in the form of popular 3D hack & slash games in the style of Devil May Cry (2001 onwards), including Ninja Gaiden (2004 onwards), God of War (2005 onwards), Heavenly Sword (2006), Afro Samurai (2009), and Bayonetta (2009). These later games received praise for simple, enjoyable gameplay but were simultaneously derided as overly simplistic and repetitive. While critics saw Dynasty Warriors 2 as innovative and technically impressive, they held a mixed opinion of later titles. The series to date spans 14 games (including expansions) which players in the West view as overly similar, although the games' creators claim their large audience in Japan appreciates the subtle differences between the titles. The Dynasty Warriors series, beginning with Dynasty Warriors 2 in 2000, offered beat 'em up action on large 3D battlefields, displaying dozens of characters on the screen at a time. Different games applyed and experimented with three-dimensional third-person combat including Getsu Fuuma Den in 1987, Crossed Swords in 1990, Bushido Blade in 1997, and The Legend of Zelda: Ocarina of Time in 1998, but Rising Zan: The Samurai Gunman in 1999 is the closest to the first 3D example of a melee sword oriented combat focused game. Other 2D examples include Knights of the Round, The King of Dragons, Dungeons & Dragons Collection, Guardian Heroes and Pirates of the Dark Water. It was considered one of the strongest beat 'em up titles for its fantasy elements, distinguishing it from the urban settings seen in other beat 'em ups at the time. Golden Axe ( 1989) was acclaimed for its visceral hack & slash action and cooperative mode, and was influential through its selection of multiple protagonists with distinct fighting styles. The genre was started by games like Golden Axe. The 3D hack & slash games also assimilate a variety of Action-Adventure mechanics, with puzzle solving and a story driven plot. Hack & slash video games are associate with beat 'em up video games with intense weapon-based combat and a deeper focus on story, and a supposedly natural evolution of the genre as it evolved with the advent of 3D gaming.
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